pub struct GenerateContinuousEffectImperative {
pub effect: ContinuousEffect,
pub duration: ForwardDuration,
}Expand description
Imperative to draw cards or make a player draw cards.
Fields§
§effect: ContinuousEffect§duration: ForwardDurationTrait Implementations§
Source§impl AbilityTreeNode for GenerateContinuousEffectImperative
impl AbilityTreeNode for GenerateContinuousEffectImperative
Source§fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
Get all of the nodes children, as abstract ability tree node. Read more
Source§fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
Display the ability tree in a human readable manner into the given output. Read more
Source§fn node_tag(&self) -> &'static str
fn node_tag(&self) -> &'static str
The node tag is a simple one word string that indicates what kind of node it is. Read more
Source§fn node_description(&self) -> String
fn node_description(&self) -> String
The node name is more advanced version of the tag, and can allocate memory to dynamically
changed based on the nodes internals. Read more
Source§impl Clone for GenerateContinuousEffectImperative
impl Clone for GenerateContinuousEffectImperative
Source§fn clone(&self) -> GenerateContinuousEffectImperative
fn clone(&self) -> GenerateContinuousEffectImperative
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for GenerateContinuousEffectImperative
impl<'de> Deserialize<'de> for GenerateContinuousEffectImperative
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl DummyInit for GenerateContinuousEffectImperative
Available on crate feature parser only.
impl DummyInit for GenerateContinuousEffectImperative
Available on crate feature
parser only.fn dummy_init() -> Self
Source§impl PartialEq for GenerateContinuousEffectImperative
impl PartialEq for GenerateContinuousEffectImperative
Source§fn eq(&self, other: &GenerateContinuousEffectImperative) -> bool
fn eq(&self, other: &GenerateContinuousEffectImperative) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for GenerateContinuousEffectImperative
impl StructuralPartialEq for GenerateContinuousEffectImperative
Auto Trait Implementations§
impl Freeze for GenerateContinuousEffectImperative
impl RefUnwindSafe for GenerateContinuousEffectImperative
impl Send for GenerateContinuousEffectImperative
impl Sync for GenerateContinuousEffectImperative
impl Unpin for GenerateContinuousEffectImperative
impl UnwindSafe for GenerateContinuousEffectImperative
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more