pub struct ContinuousEffect {
pub effect: ContinuousEffectKind,
}Expand description
A continuous effect, from the comprehensive rules:
An effect that modifies characteristics of objects, modifies control of objects, or affects players or the rules of the game, for a fixed or indefinite period. See rule 611, “Continuous Effects”.
Fields§
§effect: ContinuousEffectKindTrait Implementations§
Source§impl AbilityTreeNode for ContinuousEffect
impl AbilityTreeNode for ContinuousEffect
Source§fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
Get all of the nodes children, as abstract ability tree node. Read more
Source§fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
Display the ability tree in a human readable manner into the given output. Read more
Source§fn node_tag(&self) -> &'static str
fn node_tag(&self) -> &'static str
The node tag is a simple one word string that indicates what kind of node it is. Read more
Source§fn node_description(&self) -> String
fn node_description(&self) -> String
The node name is more advanced version of the tag, and can allocate memory to dynamically
changed based on the nodes internals. Read more
Source§impl Clone for ContinuousEffect
impl Clone for ContinuousEffect
Source§fn clone(&self) -> ContinuousEffect
fn clone(&self) -> ContinuousEffect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ContinuousEffect
impl Debug for ContinuousEffect
Source§impl<'de> Deserialize<'de> for ContinuousEffect
impl<'de> Deserialize<'de> for ContinuousEffect
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl DummyInit for ContinuousEffect
Available on crate feature parser only.
impl DummyInit for ContinuousEffect
Available on crate feature
parser only.fn dummy_init() -> Self
Source§impl PartialEq for ContinuousEffect
impl PartialEq for ContinuousEffect
Source§impl Serialize for ContinuousEffect
impl Serialize for ContinuousEffect
impl Eq for ContinuousEffect
impl StructuralPartialEq for ContinuousEffect
Auto Trait Implementations§
impl Freeze for ContinuousEffect
impl RefUnwindSafe for ContinuousEffect
impl Send for ContinuousEffect
impl Sync for ContinuousEffect
impl Unpin for ContinuousEffect
impl UnwindSafe for ContinuousEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more