pub struct PlayerAttacksAction {
pub attacked_player: Option<PlayerSpecifier>,
pub with: Option<ObjectReference>,
}Expand description
Action for a creature to deal combat damage.
Combat damage is the special kind of damage that creature deals when they fight each other, or when they attack a player.
Fields§
§attacked_player: Option<PlayerSpecifier>§with: Option<ObjectReference>Trait Implementations§
Source§impl AbilityTreeNode for PlayerAttacksAction
impl AbilityTreeNode for PlayerAttacksAction
Source§fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
Get all of the nodes children, as abstract ability tree node. Read more
Source§fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
Display the ability tree in a human readable manner into the given output. Read more
Source§fn node_tag(&self) -> &'static str
fn node_tag(&self) -> &'static str
The node tag is a simple one word string that indicates what kind of node it is. Read more
Source§fn node_description(&self) -> String
fn node_description(&self) -> String
The node name is more advanced version of the tag, and can allocate memory to dynamically
changed based on the nodes internals. Read more
Source§impl Clone for PlayerAttacksAction
impl Clone for PlayerAttacksAction
Source§fn clone(&self) -> PlayerAttacksAction
fn clone(&self) -> PlayerAttacksAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerAttacksAction
impl Debug for PlayerAttacksAction
Source§impl<'de> Deserialize<'de> for PlayerAttacksAction
impl<'de> Deserialize<'de> for PlayerAttacksAction
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl DummyInit for PlayerAttacksAction
Available on crate feature parser only.
impl DummyInit for PlayerAttacksAction
Available on crate feature
parser only.fn dummy_init() -> Self
Source§impl PartialEq for PlayerAttacksAction
impl PartialEq for PlayerAttacksAction
Source§impl Serialize for PlayerAttacksAction
impl Serialize for PlayerAttacksAction
impl Eq for PlayerAttacksAction
impl StructuralPartialEq for PlayerAttacksAction
Auto Trait Implementations§
impl Freeze for PlayerAttacksAction
impl RefUnwindSafe for PlayerAttacksAction
impl Send for PlayerAttacksAction
impl Sync for PlayerAttacksAction
impl Unpin for PlayerAttacksAction
impl UnwindSafe for PlayerAttacksAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more