pub enum CreatureAction {
Attacks(CreatureAttacksAction),
DealsCombatDamage(CreatureDealsCombatDamageAction),
Dies(CreatureDiesAction),
}Variants§
Attacks(CreatureAttacksAction)
DealsCombatDamage(CreatureDealsCombatDamageAction)
Dies(CreatureDiesAction)
Trait Implementations§
Source§impl AbilityTreeNode for CreatureAction
impl AbilityTreeNode for CreatureAction
Source§fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
Get all of the nodes children, as abstract ability tree node. Read more
Source§fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
Display the ability tree in a human readable manner into the given output. Read more
Source§fn node_tag(&self) -> &'static str
fn node_tag(&self) -> &'static str
The node tag is a simple one word string that indicates what kind of node it is. Read more
Source§fn node_description(&self) -> String
fn node_description(&self) -> String
The node name is more advanced version of the tag, and can allocate memory to dynamically
changed based on the nodes internals. Read more
Source§impl Clone for CreatureAction
impl Clone for CreatureAction
Source§fn clone(&self) -> CreatureAction
fn clone(&self) -> CreatureAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CreatureAction
impl Debug for CreatureAction
Source§impl<'de> Deserialize<'de> for CreatureAction
impl<'de> Deserialize<'de> for CreatureAction
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl DummyInit for CreatureAction
Available on crate feature parser only.
impl DummyInit for CreatureAction
Available on crate feature
parser only.fn dummy_init() -> Self
Source§impl PartialEq for CreatureAction
impl PartialEq for CreatureAction
Source§impl Serialize for CreatureAction
impl Serialize for CreatureAction
impl Eq for CreatureAction
impl StructuralPartialEq for CreatureAction
Auto Trait Implementations§
impl Freeze for CreatureAction
impl RefUnwindSafe for CreatureAction
impl Send for CreatureAction
impl Sync for CreatureAction
impl Unpin for CreatureAction
impl UnwindSafe for CreatureAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more