pub struct CreatureDealsCombatDamageAction {}Expand description
Action for a creature to deal combat damage.
Combat damage is the special kind of damage that creature deals when they fight each other, or when they attack a player.
Trait Implementations§
Source§impl AbilityTreeNode for CreatureDealsCombatDamageAction
impl AbilityTreeNode for CreatureDealsCombatDamageAction
Source§fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
fn children(&self) -> ArrayVec<&dyn AbilityTreeNode, MAX_CHILDREN_PER_NODE>
Get all of the nodes children, as abstract ability tree node. Read more
Source§fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
fn display(&self, out: &mut TreeFormatter<'_>) -> Result<()>
Display the ability tree in a human readable manner into the given output. Read more
Source§fn node_tag(&self) -> &'static str
fn node_tag(&self) -> &'static str
The node tag is a simple one word string that indicates what kind of node it is. Read more
Source§fn node_description(&self) -> String
fn node_description(&self) -> String
The node name is more advanced version of the tag, and can allocate memory to dynamically
changed based on the nodes internals. Read more
Source§impl Clone for CreatureDealsCombatDamageAction
impl Clone for CreatureDealsCombatDamageAction
Source§fn clone(&self) -> CreatureDealsCombatDamageAction
fn clone(&self) -> CreatureDealsCombatDamageAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de> Deserialize<'de> for CreatureDealsCombatDamageAction
impl<'de> Deserialize<'de> for CreatureDealsCombatDamageAction
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl DummyInit for CreatureDealsCombatDamageAction
Available on crate feature parser only.
impl DummyInit for CreatureDealsCombatDamageAction
Available on crate feature
parser only.fn dummy_init() -> Self
Source§impl PartialEq for CreatureDealsCombatDamageAction
impl PartialEq for CreatureDealsCombatDamageAction
Source§fn eq(&self, other: &CreatureDealsCombatDamageAction) -> bool
fn eq(&self, other: &CreatureDealsCombatDamageAction) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for CreatureDealsCombatDamageAction
impl StructuralPartialEq for CreatureDealsCombatDamageAction
Auto Trait Implementations§
impl Freeze for CreatureDealsCombatDamageAction
impl RefUnwindSafe for CreatureDealsCombatDamageAction
impl Send for CreatureDealsCombatDamageAction
impl Sync for CreatureDealsCombatDamageAction
impl Unpin for CreatureDealsCombatDamageAction
impl UnwindSafe for CreatureDealsCombatDamageAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more