Token

Enum Token 

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pub enum Token {
Show 47 variants AbilityWord(AbilityWord), ActionKeyword(ActionKeyword), AmbiguousToken(AmbiguousToken), AnyNumberOfClause { clauses: AnyNumberOfClause, }, BackwardDuration(BackwardDuration), CardActions(CardActions), Choice(Choice), ChoiceReference(ChoiceReference), Color(Color), ControlFlow(ControlFlow), CountSpecifier(CountSpecifier), Counter(Counter), DamageKind(DamageKind), EnglishKeyword(EnglishKeyword), ForwardDuration(ForwardDuration), GlobalZone(GlobalZone), InAdditionToPayingItsOtherCost(InAdditionToPayingItsOtherCost), Instant(Instant), KeywordAbility(KeywordAbility), KeywordAction(KeywordAction), Mana { mana: Mana, }, NamedToken(NamedToken), NonKind(NonKind), NotOfAKind { not: NotOfAKind, }, Number(Number), NumberOfTimes(NumberOfTimes), NumberOperation(NumberOperation), ObjectKind(ObjectKind), Order(Order), OwnableZone(OwnableZone), OwnerSpecifier(OwnerSpecifier), PermanentProperty(CardProperty), PermanentState(CardState), Phase(Phase), PlayerAction(PlayerAction), PlayerProperties(PlayerProperties), PlayerSpecifier(PlayerSpecifier), PowerToughnessModElements(PowerToughnessModElements), PowerToughness { pt: PowerToughness, }, SagaChapterNumber { chapter: SagaChapterNumber, }, SelfReferencing { reference: SelfReferencingObject, }, SpellProperty(SpellProperty), Step(Step), TapUntapCost(TapUntapCost), UnderControl(UnderControl), VhyToSortLater(VhyToSortLater), WinLoseClause(WinLoseClause),
}

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AbilityWord(AbilityWord)

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ActionKeyword(ActionKeyword)

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AmbiguousToken(AmbiguousToken)

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AnyNumberOfClause

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BackwardDuration(BackwardDuration)

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CardActions(CardActions)

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Choice(Choice)

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ChoiceReference(ChoiceReference)

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Color(Color)

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ControlFlow(ControlFlow)

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CountSpecifier(CountSpecifier)

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Counter(Counter)

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DamageKind(DamageKind)

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EnglishKeyword(EnglishKeyword)

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ForwardDuration(ForwardDuration)

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GlobalZone(GlobalZone)

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InAdditionToPayingItsOtherCost(InAdditionToPayingItsOtherCost)

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Instant(Instant)

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KeywordAbility(KeywordAbility)

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KeywordAction(KeywordAction)

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Mana

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§mana: Mana
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NamedToken(NamedToken)

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NonKind(NonKind)

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NotOfAKind

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Number(Number)

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NumberOfTimes(NumberOfTimes)

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NumberOperation(NumberOperation)

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ObjectKind(ObjectKind)

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Order(Order)

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OwnableZone(OwnableZone)

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OwnerSpecifier(OwnerSpecifier)

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PermanentProperty(CardProperty)

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PermanentState(CardState)

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Phase(Phase)

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PlayerAction(PlayerAction)

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PlayerProperties(PlayerProperties)

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PlayerSpecifier(PlayerSpecifier)

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PowerToughnessModElements(PowerToughnessModElements)

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PowerToughness

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SagaChapterNumber

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SelfReferencing

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SpellProperty(SpellProperty)

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Step(Step)

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TapUntapCost(TapUntapCost)

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UnderControl(UnderControl)

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VhyToSortLater(VhyToSortLater)

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WinLoseClause(WinLoseClause)

Implementations§

Trait Implementations§

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impl Clone for Token

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fn clone(&self) -> Token

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Token

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Token

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Token> for ParserNode

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fn from(token: Token) -> Self

Converts to this type from the input type.
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impl Idris for Token

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const COUNT: usize

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fn id(&self) -> usize

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fn name_from_id(id: usize) -> &'static str

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impl PartialEq for Token

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fn eq(&self, other: &Token) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Token

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for Token

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impl StructuralPartialEq for Token

Auto Trait Implementations§

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impl Freeze for Token

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impl RefUnwindSafe for Token

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impl Send for Token

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impl Sync for Token

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impl Unpin for Token

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impl UnwindSafe for Token

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,